====== Mastery of Magic ====== Magic may be //mastered//. When level 10, 12, 15, 20, 25 etc are reached in a Word, choose one of the mastery abilities. ===== Spirit ===== * //Aura sight//. See auras all the time. * //Second sight//. Duplicates the advantage. * //Empathy//. Add score to charisma checks. * //Iron will//. Add +1 to will to resist magic. ===== Water ===== * //Breath water//. Breath both water and air. * //Water movement//. Move in water easily. Take twice to walk on water. * //Cold resist//. Act as if temperature was +3 levels more than it is, plus gain +10 soak versus cold. May be taken more than once. * //Shadow form//. +1 to agi/per for stealth. Take it more than once. ===== Earth ===== * //Earth sense//. Can tell where people are nearby if they are on the ground. Negates darkness penalties, makes hiding impossible. * //Fertile//. Full control over own fertility. May choose to automatically get a person pregnant. Take twice to be able to change gender at will (takes a day). * //Animal empathy//. Gives auto two successes for talk to animals without having to use magic. Can take multiple times. ===== Iron ===== * //Iron skin//. +3 to soak. Can take more than once. * //Strong//. +1 strength and stamina. ===== Fire ===== * //Fire resist//. Act as if temperature was up to 3 levels lower than it is, plus gain +10 soak versus fire. May be taken more than once. * //Fast//. Base movement speed is at +3. * //Agile//. +1 to agility. ===== Air ===== * //Hear//. Ability to listen to voices from anyone in sight. * //Air walk//. Can jump twice as far/high. Fall three times as far. Can take more than once.