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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.


Ars Magica

The best thing about Ars Magica is the magic system. It also captures the flavour of Mythic Europe quite nicely.

Regions and Auras

The mundane world has other worlds layered on top of it. There are four other realms - the Divine, the Infernal, Faerie and Magic. An aura gives a place power in one of the realms. A church will have a Divine aura, a forest glade may have a Faerie aura. Creatures of that type gain a bonus, others gain a penalty.

A Region is a magical world that exists on the same place as the mundane world, but is different. A forest may have a Faerie forest existing alongside it, and those who have the right skills might be able to find the path to the Faerie forest.

ars_magica.txt · Last modified: 2015/02/04 22:40 (external edit)