Some notes for house rules for Full Thrust. Note that though these rules are compatible with standard ship designs, use of them may give a modified fleet an advantage over a vanilla fleet.
The following pages contain beta rules for the various new nations.
By default, all ships have hull boxes split on 4 rows. This costs Hull x 2. You can have fewer hull rows, which reduces the chance of threshold checks. The first row is always 6, the second always 5,6 etc.
| Hull Type | Rows | Cost | Minimum |
|---|---|---|---|
| Advanced | 3 | MASS x 3 | 1 |
| Standard | 4 | MASS x 2 | 1 |
| Inferior | 5 | MASS x 1.5 | 10 |
| Eggshell | 6 | MASS x 1 | 18 |
Each type has a minimum total hull rating. A ship with a hull less than 10, can't choose an Inferior hull type for example. This is based on the number of hull points, not the total mass of the ship.