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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.


Action Points


Action Points are spent when performing certain special actions. They are a possible rule proposed as a solution to fix certain armour/fatigue issues with minimal complexity.

Every character has a number of action points (AP) equal to their Stamina. They also gain some from other sources, such as techniques or possibly just plain skill levels (like one per four levels of highest combat skill).

Using the aggressive stance costs 1 AP.

A number of techniques also cost 1 AP (such as killing blow, or disarm).

Spending a round doing nothing gains back AP equal to Stamina.

yags/actionpoints.txt · Last modified: 2015/02/04 22:40 (external edit)