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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.

yags:herblore

Herb Lore

Herb Lore is also dealt with in the Yagsbook section.

Herbs is a generic term to cover potions, drugs, poisons, elixirs and other chemicals.

Needs to be worked on for Wizards in Habisfern. Herb lore and alchemy will be an easy way to impress the locals. Safer than magic.

Herb Lists

A quick list of herbs and poisons, without any game stats.

  • Arsenic. White powder. Extremely toxic. Nausea, convulsions, death. Hours.
  • Cyanide. White solids, certain seeds. Incredibly toxic. Death. Minutes.
  • Strychnine. Colourless powder. Dog button plant. Incredibly toxic. Spasms, Death. Minutes.
  • Belladonna. Nightshade. Disorientation, hallucinations, convulsions, death. Hours to days.
  • Hemlock. Paralysis, death. Hours.
  • Jimsonweed. Devil's trumpet, stinkweed, thorn apple. Mania, death. Hours.

Herb Descriptions

Toxicity

Range from 1 (very weak) to 6 (super strong). The amount of the substance needed to have the listed effect. See Herb Lore for more details.

Method

Method Description
Contact Any contact with the skin is enough. May be a gas.
Digested Needs to be eaten/drunk to have an effect.
Blood Needs to be injected into bloodstream.
Inhaled Inhalation is normal method.

Effects

Every poison has an initial strength, and a list of effects and how quickly they occur.

Examples

Most of the poisons given here are based on their descriptions in Deadly Doses, which is quite a good book for roleplayers as well as authors (it's aimed at murder mystery authors).

Arsenic

Toxicity: 5 (teaspoon)

Strength: 50 (eaten), 40 (inhaled (dust))

Small dose: 20 (eaten) Detect: 40

Effects

  • Dry mouth (30 minutes)/-5
  • Nausea (30 minutes)/-5
  • Vomiting (1 hour)/-5
  • Convulsions (1 hour)/-5
  • Death (1 hour)/-1

Effects (Small dosage)

  • Skin rash (1 day)/-1
  • Diarrhea (1 day)/-1
  • Sickness (1 day)/-1
  • Numbness (1 day)/-1
  • Dizzyness (1 day)/-1
  • Convulsions (1 day)/-1
  • Coma (1 day)/-1
  • Death (1 day)/-1

Belladonna

  • Toxicity: 6
  • Strength: 40
  • Time: 1 hour
  • Reduction: 1
  • Effects:
    • Dilated pupils, blurred vision.
    • Increased heart rate.
    • Disorientation.
    • Hallucination.
    • Impaired vision.
    • Aggressive behaviour.
    • Rapid pulse and respiration.
    • Fever.
    • Convulsions.
    • Coma.
    • Death.
yags/herblore.txt · Last modified: 2015/02/04 22:40 (external edit)