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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.

yags:highstrength

Overwhelming Strength

Previous ideas about factoring for high strength/big weapons in combat too complex. Dropped.

Using strength in melee

Option to attack using strength rather than dexterity/agility. This may be a technique. Should have big disadvantages against someone with better skill. Uses a defence slot, and causes a free strike on a failed attack. Automatic strike if defence is good.

Attacks by Strength

Some creatures will have the advantage attacks by strength. In this case, they use their strength instead of agility or dexterity when making attack rolls, but still use agility for initiative and defence. Such creatures cannot use the overwhelming strength rules, since their high strength is already factored into their attack.

Attacks by Strength is a racial advantage which can only be used by specific creatures (such as giants and dragons).

yags/highstrength.txt · Last modified: 2015/02/04 22:40 (external edit)