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yags:magic [2006/05/12 22:39]
127.0.0.1 external edit
yags:magic [2015/02/04 22:40] (current)
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 ====== Magic ====== ====== Magic ======
  
-Each //Word// can be used by itself without cantrips do perform basic elemental summoning and control. This is most most Wizards limit themselves to, since the learning of actual ​cantrips ​is difficult and requires time and effort.+Each //Word// can be used by itself without cantrips do perform basic elemental summoning and control. This is most most Wizards limit themselves to, since the learning of actual ​runes is difficult and requires time and effort.
  
 Magic can cause [[insanity]]. See also [[mastery]]. Magic can cause [[insanity]]. See also [[mastery]].
 +
 +This is a discussion of //Rune Magic//. See also [[Book Magic]]
  
 ^ Word   ^ Saxon ^ Affinity ^  ^ Word   ^ Saxon ^ Affinity ^ 
-| [[Spirit]] | Gast  | Female ​  +| [[Spirit]] | Gast  | -        ​
-| [[Water]] ​ | Waeta | Male     |+| [[Water]] ​ | Waeta | -        ​|
 | [[Earth]] ​ | Folde | Female ​  | | [[Earth]] ​ | Folde | Female ​  |
-| [[Iron]] ​  | Iren  | Male     +| [[Iron]] ​  | Iren  | -        ​
-| [[Fire]] ​  | Fyr   ​| ​Female ​  |+| [[Fire]] ​  | Fyr   ​| ​-        ​|
 | [[Air]] ​   | Lyft  | Male     | | [[Air]] ​   | Lyft  | Male     |
 +
 +Affinity is based on the sex of the wizard, and provides an attribute bonus/​penalty when learning and using.
 +
 +Women get a +1 bonus to //Earth// magic, and men suffer a -1 penalty.
 +
 +Men get a +1 bonus to //Fire// magic, and women suffer a -1 penalty.
  
  
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 A wizard can sense the auras of those around her. Normal sense aura check - this effectively replaces the level 1 cantrip, so something else will be needed in its slot. Each round, the Wizard can concentrate on a single target to see their aura. The base difficulty is the will x ego of the target. A wizard can sense the auras of those around her. Normal sense aura check - this effectively replaces the level 1 cantrip, so something else will be needed in its slot. Each round, the Wizard can concentrate on a single target to see their aura. The base difficulty is the will x ego of the target.
 +
 +All living things possessed of spirit has an aura, which is normally white if they are of balanced mind. It is darker if they are ill or asleep, brighter if alert and active.
 +
 +Red predominates if they are feeling passionate - love, hate and anger.
 +
 +Green predominates if they are fearful.
 +
 +Blue predominates if they are curious or thinking logical or abstract thoughts.
 +
 +The colours can mix - i.e. yellow if they are fearful and angry.
  
 ==== Control ==== ==== Control ====
yags/magic.1147469965.txt.gz · Last modified: 2015/02/04 22:40 (external edit)