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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.

yags:starships:crew

Crew

Need a way to work out how many crew a starship requires. This is going to be broken down into various areas:

  • Bridge crew - needed to simply fly the ship
  • Systems crew - needed to man the guns etc
  • Engineering crew - needed to keep things running smoothly
  • Stewards - needed to manage passengers (if any), also includes cooks etc
  • Medical - medical staff to look after the crew
  • Marines - to defend the ship if it requires it

Bridge Crew

TL Workload
8 1/10dt
9 1/20dt
10 1/30dt
11 1/40dt
12 1/50dt

Crew: floor(sqrt(workload))

A crew is someone who has Spaceship systems at 4+

Systems Crew

1 per turret, 3 per bay.

At TL 10+, 2 per bay, at TL 12+ 1 per bay

Engineering Crew

Engineering workload, based on the total tonnage of drive + jump drive:

TL Workload
8 1/10dt
9 1/20dt
10 1/30dt
11 1/40dt
12 1/50dt

Crew: floor(sqrt(workload))

yags/starships/crew.txt · Last modified: 2015/02/04 22:40 (external edit)