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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.



See also: Yags Modern, Computers.

Rules for Surveillance systems and gadgets cover spying and counter-spying. Most rules assume equipment of a matching tech level, and bonuses/penalties apply if lower tech or high tech equipment is being countered.

Basic Tasks

Most tasks assume that suitable equipment is available. Using such equipment in a basic way is quite straightforward. For example, planting a bug or listening in to standard radio broadcasts with a receiver. How well the device is used depends on a Surveillance systems skill roll. Can default to Intelligence.

Target Result that is achieved
10 The device is poorly placed and will only pick up little (50%) of the information.
15 The device is adequately placed and will pick up some (75%) of the information.
20 The device is well placed and will pick up most (90%) of the information.

As standard, a device is reasonably difficult to detect. Assume that a Perception x Awareness check can be made each day, with a target of 40 to detect it. If a search is actively performed, then this target difficulty is halved. Searching takes an hour.

For each level of success in placing the device above 20, a +5 bonus is added to the difficulty.

yags/surveillance.txt · Last modified: 2015/02/04 22:40 (external edit)