Surveillance

See also: Yags Modern, Computers.

Rules for Surveillance systems and gadgets cover spying and counter-spying. Most rules assume equipment of a matching tech level, and bonuses/penalties apply if lower tech or high tech equipment is being countered.

Basic Tasks

Most tasks assume that suitable equipment is available. Using such equipment in a basic way is quite straightforward. For example, planting a bug or listening in to standard radio broadcasts with a receiver. How well the device is used depends on a Surveillance systems skill roll. Can default to Intelligence.

Target Result that is achieved
10 The device is poorly placed and will only pick up little (50%) of the information.
15 The device is adequately placed and will pick up some (75%) of the information.
20 The device is well placed and will pick up most (90%) of the information.

As standard, a device is reasonably difficult to detect. Assume that a Perception x Awareness check can be made each day, with a target of 40 to detect it. If a search is actively performed, then this target difficulty is halved. Searching takes an hour.

For each level of success in placing the device above 20, a +5 bonus is added to the difficulty.

 
yags/surveillance.txt · Last modified: 2007/03/10 15:53 (external edit)
 
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