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Published by Samuel Penn.

Also, see my profile for things that interest me.

Glendale Website - My main web site.

Yags - Main site for yet another game system, a generic GPL'd tabletop RPG.

Yagsbook - Documentation on the Yagsbook RPG documentation format, a Sourceforge project.

Mapcraft - Documentation on world mapping tools, another Sourceforge project.

Midnight Saga - An Ars Magica campaign.

Active Topics

The current topics are currently under active development (relatively speaking).

Yags is Another Game System - Game design notes for Yags, a Free roleplaying game system I use as the core system for most of my campaigns.

Yagsbook - Notes on an XML based documentation system I use for documenting Yags and related campaigns.

Full Thrust - Notes on Full Thrust

Stargrunt - Notes on Stargrunt.


Alternative Stats

Some alternative stats for Yags War, based on some discussion on the freeroleplay mailing list. The idea is for something simple and generic.


Stats are: Move, Quality, Grit, Wounds.

All stats default to 4, except move (8) and Wounds (1).


How far someone can move tactically, in inches.


Troop quality. Better quality troops can fighter better (hitting and shooting), act faster and are better disciplined.


Combination of general hardiness and damage resistance. Armour adds to it.


How many wounds a figure can suffer before dying.

yagswar/alternative_stats.txt · Last modified: 2015/02/04 22:40 (external edit)